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Leagues of Votann: Cthonian Earthshakers
Leagues of Votann: Cthonian Earthshakers
Regular Price $58.00Vendor: Loot Card Shop
Product Type : Games Workshop
Hurry! Only2units left in stock!Cthonian Earthshakers undermine enemy positions with subterranean artillery fire. Some batteries use tremor shells to destabilise strongpoints with deadly quakes. Breacher ordnance, meanwhile, drills to the surface before detonating in a storm of shrapnel, whilst those payloads which initially fail to lock onto their targets hunt them down using geomantic echolocation.
This multipart plastic kit builds two Cthonian Earthshaker siege weapons, and their crew, for your Leagues of Votann armies in games of Warhammer 40,000. These deadly weapons send their payloads tunnelling underground, like a reverse mortar, detonating either just below the surface or just after breaking ground. They are ideal for supporting the rest of your advancing force and devastating opponents from afar.
Each weapon is crewed by three Cthonian mining guild members who load the weapon and direct its fire. The barrels of the weapons can be customised to reflect one of two different types of ordnance, and the Ironkin crew can be built holding either of the different types of ammunition. The other crew have some interchangeable parts, offering a degree of customisation. The sculpted base toppers can be used with either Earthshaker, and there are optional cosmetic accessories for the bases, including an axe and ammo cases. Two breacher shells bursting from the ground are also included.
This kit comprises 87 plastic components, 2x Citadel 80mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures.
These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.If you wish to return a product to Loot Card Shop. The original item with original seal must be returned in SEALED, UNOPENED condition. Refund must be done within 14 Days of Purchase. All TCG Sales are final due to the inability to confirm any type of tampering with the sealed product once it leaves the store. Opened items forfeit the ability to be returned regardless of reason or justification. Confirming contents is not an acceptable reason for opening the package for intention of return.
Loot Card Shop reserve the right to charge a 10% fee on any returns or order cancelations due to fees being charged by credit card companies, transaction fees, and website processing fees.
We will not refund any shipping costs paid, after an item has been shipped.
Returns must be sent back within 1 week of being delivered.
There will be NO REFUNDS or RETURNS on preorder product. These items are ordered from our suppliers, as orders are placed through the website to assist with obtaining the correct amount of product to meet the demand of Loot Card Shop's customers.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Loot Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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