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Space Marines Vanguard Veteran Squad
Space Marines Vanguard Veteran Squad
Regular Price $60.00Vendor: Loot Card Shop
Product Type : Games Workshop
Hurry! Only0units left in stock!Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the Chapter’s most ancient and revered melee weapons.
The 5 man Space Marine Vanguard Veteran Squad are sculpted with a great sense of action and energy and contains a huge variety of weapon options with which to arm the unit.
When building the squad there are 5 different sets of running legs; 5 unique torso fronts; 16 different shoulder pads; 9 heads (8 helmeted, 1 bare); and 5 individual jump packs;
Every member of the squad can be armed with either chainsword and bolt pistol (each individual weapon bears a unique design); there are 4 sets of lightning claws; 4 pairs of thunder hammer and storm shield. The Sergeant has choice of relic blade, power sword, power fist or power axe; and there is also a grav pistol; a plasma pistol; a melta bomb; and a selection of frag and krak grenades.
The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Depending on how they are assembled, this box set can make hundreds of varieties of Vanguard Veterans. If you want your squad to include alternative shoulder pads, heads or weapons then grab them from any other Space Marine plastic kit and they’ll fit. This allows the opportunity for truly unique collections of miniatures.
This plastic kit contains 98 components with which to make a 5 man Space Marine Vanguard Veteran Squad (and so much more!).
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.If you wish to return a product to Loot Card Shop. The original item with original seal must be returned in SEALED, UNOPENED condition. Refund must be done within 14 Days of Purchase. All TCG Sales are final due to the inability to confirm any type of tampering with the sealed product once it leaves the store. Opened items forfeit the ability to be returned regardless of reason or justification. Confirming contents is not an acceptable reason for opening the package for intention of return.
Loot Card Shop reserve the right to charge a 10% fee on any returns or order cancelations due to fees being charged by credit card companies, transaction fees, and website processing fees.
We will not refund any shipping costs paid, after an item has been shipped.
Returns must be sent back within 1 week of being delivered.
There will be NO REFUNDS or RETURNS on preorder product. These items are ordered from our suppliers, as orders are placed through the website to assist with obtaining the correct amount of product to meet the demand of Loot Card Shop's customers.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Loot Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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