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Kill Team Soulshackle
Kill Team Soulshackle
Regular Price $185.00Vendor: Loot Card Shop
Product Type : Games Workshop
Hurry! Only0units left in stock!In the maze-like warren of the space hulk Gallowdark, elite kill teams hunt each other through twisting shadows. When an Imperial prison barge carrying dangerous captives is forced into a cataclysmic collision with Gallowdark, the ship's Arbitrators find themselves locked into deadly battle with Drukhari saboteurs who seek to plunder the very souls of their prisoners. Kabalite agents of Lady Malys, these cruel aliens seek one convict in particular – a powerful witch, who has escaped into the space hulk's deadly corridors. Proctor-exactant Kolkord now leads an Exaction Squad in a running battle to retrieve his quarry, before the Hand of the Archon can secure their prize.
Kill Team: Soulshackle is a full expansion box for Warhammer 40,000: Kill Team, the ultimate sci-fi skirmish game. It includes miniatures for two complete new Kill Teams – the hardened elites of the Imperium’s Adeptus Arbites, and the scheming Drukhari who serve as the Hand of the Archon. They’re packed together with loads of space hulk terrain, which is fully compatible with that found in Kill Team: Into the Dark and Kill Team: Shadowvaults, along with transfers, a double-sided game board, and a rules manual including missions, background material exploring the mysterious setting, and full rosters for the two kill teams.
In this box you'll find:
1x 120-page Kill Team: Soulshackle rules manual: Plunge deeper into the Gallowdark, with background material exploring this vast space hulk and the operatives seeking to escape its clutches. This manual also offers new rules, datacards, and background tables for both the Adeptus Arbites and Hand of The Archon kill teams, plus additional killzone rules for Breach Points, Hatchway Jammers, and Control Consoles, nine new Shadow Ops missions themed around breaching command stations, and nine Critical Ops missions for playing in the Gallowdark.
21x Citadel miniatures: Two full kill teams, including Adeptus Arbites miniatures available for the first time in this box, each featuring a wide array of customisation and alternate assembly options. Extra components allow for deep personalisation of your Kill Team, and many models can be assembled as multiple different kinds of operative.
Adeptus Arbites – Exaction Squad Kill Team:
- 11 all-new elite Adeptus Arbites operatives, available for the first time in this set – festooned with incredible details and loads of options
- Components to build specialists like a Vigilant, Castigator, Marksman, Leashmaster, and an ever-faithful R-VR Cyber-Mastiff
- Full transfer sheet with 297 markings and icons
Drukhari – Hand of The Archon Kill Team:
- 10 Kabalite Agent models, led by a cunning Kabalite Archsybarite
- Extra components to build specialists like the Crimson Duellist, Disciple of Yaelindra, Elixicant, Flayer, and Skysplinter Assassin.
- Additional cosmetic options to customise your Drukhari
34x pieces of Killzone: Gallowdark terrain: This modular system of walls, doors, and pillars can be arranged in a huge variety of configurations to create different room and corridor layouts, with glueless assembly allowing you to adjust their positioning in-game.
15x pieces of Killzone: Soulshackle terrain: New pieces of detailed, modular terrain to expand your killzone, specially-designed to suit the missions found in Kill Team: Soulshackle – including Breach Points, Hololith Dials, Pillars, Augur Displays, Control Lecterns, Relay Stations, and Hatchway Jammers.
1x double-sided Soulshackle game board: Set up your terrain on this folding cardboard game board measuring 30" by 22", depicting the battle-scarred deck plating of the space hulk on both sides.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
You'll need a copy of the Warhammer 40,000: Kill Team Core Book to make full use of this supplement.If you wish to return a product to Loot Card Shop. The original item with original seal must be returned in SEALED, UNOPENED condition. Refund must be done within 14 Days of Purchase. All TCG Sales are final due to the inability to confirm any type of tampering with the sealed product once it leaves the store. Opened items forfeit the ability to be returned regardless of reason or justification. Confirming contents is not an acceptable reason for opening the package for intention of return.
Loot Card Shop reserve the right to charge a 10% fee on any returns or order cancelations due to fees being charged by credit card companies, transaction fees, and website processing fees.
We will not refund any shipping costs paid, after an item has been shipped.
Returns must be sent back within 1 week of being delivered.
There will be NO REFUNDS or RETURNS on preorder product. These items are ordered from our suppliers, as orders are placed through the website to assist with obtaining the correct amount of product to meet the demand of Loot Card Shop's customers.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Loot Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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